| BLASTPONG |
.EXE |
SOURCE (.CPP) |
BLAST PONG is a fast-paced 1 or 2-player action/arcade game
based on the old classic PONG. Face off against a friend or
the sophisticated AI. The goal is to knock as many as the
bright purple balls off your oppenents side of the screen.
Buy weapons on-the-fly that will allow you to both damage your
opponent and send balls flying back to where they came from.
This game took about a week to program using TURBO C++. It uses
my graphics library: NMGRFX v.2.0.
|
| EXTREME NIBBLES |
.EXE |
SOURCE (.CPP) |
EXTREME NIBBLES is still in development, yet you can now download
a fully playable demo. This is currently a 2-4 player demo. Up to
4 players can attempt to destroy eachother by ramming into the
other player's tails. Then, players can shoot out the other player's
body parts. Documentation is NOT included in this demo, so here is the
list of controls:
PLAYER 1
Left-A
Up-W
Right-D
Down-S
Fire-F
PLAYER 2
Just use the arrow keys.
Fire-Right CTRL
PLAYER 3
Left-[NUMPAD 0]
Up-[NUMPAD 3]
Right-[NUMPAD enter]
Down-[NUMPAD del]
Fire-[NUMPAD 1]br>
PLAYER 4
Left-J
Up-I
Right-L
Down-K
Fire-P
This game took about a week to program using TURBO C++. It uses
my graphics library: NMGRFX v.2.0.
|
| THE MATRIX |
.EXE |
SOURCE (.CPP) |
THE MATRIX was a little program I made for extra credit in my comp. sci. class
to try out direct text output. Everyone knows what "the matrix" looks like, this
is just another simulator. This one is really cool though, and simple. I suggest
downloading the source and playing with it. It's fun to fool with the colors :) .
This is one of the best MATRIX simulators I've seen.
|
| NMGRFX.CPP v.2.0. |
|
SOURCE (.CPP) |
NMGRFX is the most useful thing I have ever made. It is a MODE 13 H graphics library
that I now use in every one of my games. Version 2.3 comes complete with all the
drawing functions you need, a bitmap class, extremely easy double-buffering support,
and direct input. Recently, I have added support for text and number output.
If your a begginer who just wants to make games, but doesn't want
to dive into all that memory management, this library is for you. This is the ONLY
include file you need for any program.
|
| PLINKY! The Penguin |
.EXE |
[REMOVED] |
"PLINKY! The Penguin" is my masterpiece. Version 2.0 of Plinky has
6 characters: Plinky, Slinky, Pikachu, Pacman, Pong, and the FIRST Link. More
upgrades such as the health bar enlarger, a deflector shield, faster shots,
hover boots, rapid fire, and the homing add-on to make any weapon trace your
foe have been added. 6 More levels to play, and two more tilesets: stone and
shadow, add to the fun. And to top it off, all game set up is now graphical.
|
| PLINKY! The Penguin. 2 ! |
.EXE |
[PROTECTED] |
"PLINKY! The Penguin. 2" is even better with new gameplay, 4 player support,
and new upgrades and weapons. Now, up to 4 players can battle it out with
grenades, 5 weapons, and many special upgrades like homing and rapid fire
to rack up the most frags. Now fully graphical, this is Plinky! like you've
never seen!
|
| TIC-TAC-TOE |
.EXE |
SOURCE (.CPP) |
TIC-TAC-TOE is a very simple program I made for comp-sci-class. It has an
unbeatable AI, and pretty good graphics. Download if you have absolutely
NOTHING else to do. The source may prove instructional though. Good luck.
|